
Hello! I'm Keith Schuler, Senior Designer on Borderlands 2. Today, I want to talk through some of the design for one of the major plot missions, Hunting the Firehawk.
Big time spoiler alert, by the way. If you still haven't played through this mission, I'm here to ruin all the surprises.
Hunting the Firehawk is an extremely important mission, from a narrative standpoint. Though the player has heard from Roland by now, he hasn't met any of the original Vault Hunters in person yet, and has no idea of the degree to which those characters will be involved in this adventure.The story also needed to make sense both to new players and to fans of the first Borderlands, when the new players don't even know who Lilith is.
So, how could we reintroduce our feisty Siren in a way that all players, both old and new, would enjoy? READ MORE...